Monochroma llega a Steam a finales de mayo

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El juego de plataforma y rompecabezas Monochroma a cargo de Nowhere Studios, será fiel a su promesa de ser lanzado a finales de mayo, para ofrecer un título que requiere que los jugadores se ahonden intelectual y emocionalmente en la historia.

La historia se lleva acabo en un estado distópico durante los años 50, en el que una corporación ejerce un control tiránico. Tras presenciar un crimen cometido por esta corporación, dos hermanos se embarcan en la aventura para salvar al mundo de la tiranía. Monochroma saldrá este 28 de mayo en Steam para Linux, Mac y Windows.




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Begin Your Journey into Nowhere Studios Tale of Bravery and Discovery

Istanbul, Turkey, May 15, 2014 – Nowhere Studios today announced that Monochroma, its cinematic dystopian puzzle platformer, will launch on Windows PC, Mac and Linux on Steam on May 28th. In Monochroma players are transported to a dystopian state during the 1950’s, after two brothers witness a horrific crime committed by an evil corporation. Without cutscenes, text or spoken words, players must delve intellectually and emotionally into the story to help the brothers work together to progress past mind-bending puzzles and save the world from tyranny.

About Monochroma
Inspired by the developers’ childhood memories of moving from the countryside to urban Istanbul and the “Gezi Protests” of 2013, the most violently oppressed protest in modern Turkey, players discover the environment and follow the story through a carefully constructed black-and-white palette with splashes of red. As a result, the story is instantly understandable by players of all nationalities – without any localization required.

Spread over four chapters, discover vast ghettos built upon thousands of tenement buildings that reach into the clouds, a labyrinth of sewer tunnels, factories bellowing out industrial smoke and a city sized zeppelin hovering in the sky. The puzzles encountered in Monochroma are realistic and use physics to naturally blend with the environment.

Another Monochroma trademark is the relationship between the two brothers. Early in the game, the younger brother injures his leg after an accident, and must be supported by his older sibling. At times, the player needs to temporarily stop carrying him in order to solve puzzles. However he can only be placed near safe, bright areas—because like most kids, he’s scared of the dark. This gameplay mechanic defines Monochroma as a cerebral, methodical puzzle game that rewards players who are caring and brave at the same time. Being a responsible older sibling is mandatory—just as in real life.