Warner Bros. Interactive anuncia Middle-Earth: Shadow of Mordor

Browse By

MEShadowofMordor_port

Middle-earth: Shadow of Mordor es un juego de acción en tercera persona a cargo de Monolith Productions para PC y consolas de nueva y actual generación. El juego cuenta la historia de Talion un guardabosque quien su familia fue asesinada ante sus ojos, la noche que Sauron y su ejercito regresaron a Mordor, para después ser también asesinado.

Talion es resucitado por el espíritu de la venganza quien le ha otorgado poderes, y con ellos está decidido a aventurarse a Mordor para cobrar venganza. Durante la travesía Talion, descubre sobre los origines de los Anillos de Poder y la verdad acerca del espíritu que lo resucitó.

A decir de Warner Bros., cada enemigo es único, diferenciado por su personalidad, fortalezas y debilidades. Lo cual es logrado por el sistema Némesis, que moldea las relaciones y características de los enemigos de acuerdo a las acciones y decisiones de los jugadores, creando enemigos personalizados, que recuerdan y se adaptan al jugador, siendo distintos en cada sesión de juego.

Aún no hay una ventana de salida para Middle-earth: Shadow of Mordor, pero por ahora el título suena prometedor.

 

[accordion]

[pane title=”Comunicado”]

Warner Bros. Interactive Entertainment to deliver an original, dark story of retribution in third-person action game

Middle-earth: Shadow of Mordor

London, UK – Nov. 12, 2013 – Warner Bros. Interactive Entertainment today announcedMiddle-earth: Shadow of Mordor , a next-generation, third-person action game set in Middle-earth that explores an original story of vengeance and redemption. Middle-earth: Shadow of Mordor is in development for PlayStation®4 and PlayStation®3 computer entertainment systems, Xbox One, the all-in-one games and entertainment system from Microsoft, the Xbox 360 games and entertainment system from Microsoft and Windows PC.

In Middle-earth: Shadow of Mordor, gamers take on the role of Talion, a valiant ranger whose family is slain in front of him the night Sauron and his army return to Mordor, moments before his own life is taken. Resurrected by a Spirit of vengeance and empowered with Wraith abilities, Talion ventures into Mordor and vows to destroy those who have wronged him.  Through the course of his personal vendetta, Talion uncovers the truth of the Spirit that compels him, learns the origins of the Rings of Power and ultimately confronts his true nemesis.

“In Middle-earth: Shadow of Mordor, players will explore the dark and very personal theme of vengeance in a world where decisions have a consequence, and those consequences persist even after death,” said Samantha Ryan, Senior Vice President, Production and Development, Warner Bros. Interactive Entertainment. “The game introduces new gameplay mechanics to the action genre, creating opportunities for emergent and customized gameplay that will be rewarding for players.”

Every enemy that players face is a unique individual, differentiated by their personality, strengths and weaknesses. Through the Nemesis System, enemy relationships and characteristics are shaped by player actions and decisions to create personal archenemies that remember and adapt to the player and are distinct to every gameplay session. Gamers are able to craft their own battles, enemies and rewards within the dynamic world that remembers and adapts to their choices, delivering a unique experience to every player.

Middle-earth: Shadow of Mordor is under development by Monolith Productions. The team has collaborated with Middle-earth Enterprises, Peter Jackson and the artists at Weta Workshop to ensure that the settings, characters and story align authentically within canon. For more information, visit www.ShadowofMordor.com, Facebook.com/ShadowofMordor and Twitter.com/Middleearthgame.

[/pane]

[/accordion]